INT. HALL OF DOORS
Alice is standing, shivering. A long hallway stretches out in front of her. The lights are dim and the walls are dirty metal like the manhole tube. Water runs under the grate floor. The hall is lined with more portals like the one she just came through. They’ve all got electric slots for a key card, like a hotel door, at the side of them.
She is startled when the portal she just came through suddenly slams shut, the wheel spinning quickly and locking into place. She turns back to the hall.
Alice walks slowly down the hall. There are strange mechanical noises in the walls. Alice starts trying to open the doors. They’re all sealed tight. She is starting to panic a little.
The VOICE (from her dream) startles her.
You could try the key.
Alice quickly spins, looking for the owner of the voice.
Hello? Hello? Where are you?
Look above you.
Alice does. There’s a metal ceiling with large vents.
I still don’t see you.
Because I’m not there. Look.
She looks longer and sees that there is a series of speakers running along the ceiling of the hall.
Oh. Can you help me get out of
Like I said. Try the key.
Alice looks up and down the hall but nothing is there.
I… I don’t see-
A drawer shoots out of the wall suddenly. It’s a ratty semi clear plastic. A plastic card sits in it. Alice picks it up and looks it over. On one side is a magnetic strip. On the other side is a Queen of Hearts playing card.
Alice starts trying the key in the slots at the side of each door. Above each key-slot is a small monitor. With each door she tries she gets a “DENIED” with the key. Alice gets frustrated.
(to the voice)
It’s not working!
Try the door at the very end of the
Alice looks and sees a small door at the very end of the hall. It’s actually a REAL door as opposed to the metal portals we’ve seen so far. She kneels down and runs her fingers over the surface of the door. It’s locked. She puts the key into the key slot and there’s a series of electronic whirring sounds, and then the door clicks open. Alice opens it the rest of the way and peers through.